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I  once worked for a start-up company called  Mogul Mommies Inc, as one of their Visual Artists for a mobile game called, Hip Hop on the Rocks, a virtual trivia game centered around Pop culture references, songs, and music idols. My role was to provide creative insight on how the game should appear (logo, icon, characters, buttons, etc), and to participate in brainstorming discussions on new concepts and tackling flaws.

 

After half a year, I  parted with the team due to personal issues at home, but after taking a course on how to use a game engine, Unity, provided by another group called Playcrafting, I formed a video game indie development team with 2 other classmates. We intend to create and publish our first game, Traversion; a 2D puzzle platformer video game aim at children and young adults.

 

Additionally, I've also been practicing semi-realistic practices and improving my skills through online courses provided on Udemy, one being Character Art School by Scott Harris.

 

Below, you can view a mixed collage of my personal and client work thus far.

 

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